


However, mods that inject new code into the game, or those that involve editing the code itself won’t be allowed. Diablo II: Resurrected will allow for mods that adjust and change data, such as enemy health points, making new items, and modifying how skills work. Hence, the extent to which Diablo II: Resurrected will support the modding community goes a long way in determining how close Blizzard will get to their goal.Īs expected, the remaster won’t be able to give modders complete and absolute freedom in tinkering with the game as they wish. They are one of the key reasons behind the original Diablo II’s longevity and why the game still has a decent playerbase even today. Mods have been an integral part of the Diablo II community, with fans making quality-of-life improvements, tweaking the skill system, rebalancing the difficulty, and even making new content for other players to enjoy.
